Daily HolesPlay today’s nine

2026-10-24 · Coastal Links

Sandpiper Cove, October 24, 2026

Sandpiper Cove was the daily nine for 2026-10-24, played on the Coastal Links course: par 38 over 3214 yards. The windiest tee was hole 6 at 4 mph. The crossing came on hole 7.

Pot bunkers ×28 — Small, deep pots: 55% carry and no more than 120 yards on the way out.

Play this course as practice

Course at a glance

Par mix
3 × Par 3 · 2 × Par 4 · 3 × Par 5 · 1 × Par 6
Longest hole
Hole 9 · 651 yards
Shortest hole
Hole 3 · 113 yards
Windiest tee
Hole 6 · 4 mph
Conditions
Calm day: wind is 70% lighter and there are no gusts.

Key holes

Hole 3 · Par 3 · 113 yards · Island

A short hole with a green ringed by water.

Hole 7 · Par 5 · 506 yards · Crossing

A par 5 played over open water from island to island.

Hole 9 · Par 6 · 651 yards · Sweeping arm

A circle a little past halfway up the hole.

Hole by hole

HoleParYardsFeatureGust
14374River—
24360Split fairway—
33113Island—
43113Portal—
55459Chute—
63153Chute—
75506Crossing—
85485Split fairway—
96651Sweeping arm—

How it played

Ranked cards
6
Average score
−7.0 · 31.0
Winning score
-10 · 28
Holes in one
1

Hole 4 played hardest, averaging +0.3 against par; hole 9 was the kindest at −2.2.

Final top ten

  1. 1Golfer c9dd89-10 · 28
  2. 2mrtandrews-7 · 31
  3. 3Nibla-7 · 31
  4. 4Golfer 1fce12-7 · 31
  5. 5Golfer d21eca-6 · 32
  6. 6Archelaus-5 · 33

How to play this course

Every hazard on this nine, with the first thing to get right. Open a guide for the full plan.

  • River and bridge Before aiming, look at where the river meets each edge of the fairway. Full guide →
  • Split fairway Tap the course on the lane you want rather than at the flag — the aim sector then centres on that lane — and check where the roll would finish, not only the landing spot. Full guide →
  • Island green Choose the club whose carry reaches the front of the green, not the flag, and allow for the wind before you lock the line. Full guide →
  • Portal Choose the club whose carry lands just short of the pad and let the ball roll on, rather than flying the full distance and relying on the pad to stop it. Full guide →
  • Chute Off the tee, take the longest club whose spread you trust — often a 5-wood or 4-iron rather than the driver — and aim at the middle of the narrowest part, not at the flag. Full guide →
  • The crossing Pick a club that carries to the middle of the next island, not its far edge, because the ball still rolls after landing. Full guide →
  • Sweeping arm Either lay up comfortably short of the circle, or carry far enough that rollout takes the ball past it. Full guide →
  • Pot bunkers Off the tee, check where the pots sit against your carry and roll; a club less that stops short of a pot is often worth it. Full guide →
  • Daily conditions On firm ground, land the ball shorter and let it run, and keep well short of water behind greens. Full guide →