2026-10-30 · Pinewood
Birch Clearing, October 30, 2026
Birch Clearing was the daily nine for 2026-10-30, played on the Pinewood course: par 38 over 3207 yards. The windiest tee was hole 6 at 10 mph. The crossing came on hole 2. The strongest gust blew across hole 9.
Leaf piles ×23 — Soft leaves smother the strike: 65% carry from inside, a wider spread and almost no roll.
Play this course as practiceCourse at a glance
- Par mix
- 3 × Par 3 · 2 × Par 4 · 3 × Par 5 · 1 × Par 6
- Longest hole
- Hole 9 · 643 yards
- Shortest hole
- Hole 8 · 129 yards
- Windiest tee
- Hole 6 · 10 mph
- Conditions
- Normal day
Key holes
Hole 2 · Par 5 · 502 yards · Crossing
A par 5 played over open water from island to island.
Hole 8 · Par 3 · 129 yards · Island
A short hole with a green ringed by water.
Hole 9 · Par 6 · 643 yards · Sweeping arm
A circle a little past halfway up the hole. A gust also blows across this hole.
Hole by hole
| Hole | Par | Yards | Feature | Gust |
|---|---|---|---|---|
| 1 | 4 | 361 | Links | ✓ |
| 2 | 5 | 502 | Crossing | — |
| 3 | 5 | 469 | Chute | ✓ |
| 4 | 3 | 146 | Split fairway | — |
| 5 | 4 | 321 | Sweeping arm | ✓ |
| 6 | 5 | 464 | Portal | — |
| 7 | 3 | 172 | Island | ✓ |
| 8 | 3 | 129 | Island | — |
| 9 | 6 | 643 | Sweeping arm | ✓ |
How it played
- Ranked cards
- 27
- Average score
- −6.7 · 31.3
- Winning score
- -15 · 23
- Holes in one
- 2
Hole 8 played hardest, averaging +0.3 against par; hole 6 was the kindest at −1.7.
Final top ten
- 1strawberries-15 · 23
- 2fcck cole muniz-12 · 26
- 3micenheimer-11 · 27
- 4Juicy Goosey-10 · 28
- 5Lily Sanor-10 · 28
- 6Niger Woods-9 · 29
- 7Fxck Brayden Carroce-9 · 29
- 8Rieko-9 · 29
- 9Archelaus-9 · 29
- 10sreggen_yag-9 · 29
How to play this course
Every hazard on this nine, with the first thing to get right. Open a guide for the full plan.
- Cart path On a long, straight links hole, aim a long club at the start of the path and let it run. Full guide →
- The crossing Pick a club that carries to the middle of the next island, not its far edge, because the ball still rolls after landing. Full guide →
- Chute Off the tee, take the longest club whose spread you trust — often a 5-wood or 4-iron rather than the driver — and aim at the middle of the narrowest part, not at the flag. Full guide →
- Split fairway Tap the course on the lane you want rather than at the flag — the aim sector then centres on that lane — and check where the roll would finish, not only the landing spot. Full guide →
- Sweeping arm Either lay up comfortably short of the circle, or carry far enough that rollout takes the ball past it. Full guide →
- Portal Choose the club whose carry lands just short of the pad and let the ball roll on, rather than flying the full distance and relying on the pad to stop it. Full guide →
- Island green Choose the club whose carry reaches the front of the green, not the flag, and allow for the wind before you lock the line. Full guide →
- Leaf piles From the leaves, club up: two or three clubs more than usual is a good start, and prefer a carry that finishes short of trouble to one that must clear it, because the wider spread makes long carries over water risky. Full guide →
- Trees Follow the fairway rather than the straight line to the flag when a tree sits on the corner. Full guide →
- Out of bounds Look for the white line before you lock the angle, and aim a little away from it, towards the side without stakes. Full guide →
- Gust From the tee, a long club that crosses the band mid-flight is usually unaffected. Full guide →